![]() Keep in mind, sometimes a person aim dodges and it is not as good of a feat.Īs another example, let's say that character A uses a minigun on character B, but the minigun takes a second or two to charge up and Character B sees this. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to combat speed.įor example, let's say that character A shoots at character B with a gun and character B dodges. Reaction speed is the speed at which a character can react to an event or action. ![]() The speed at which a character can fight. For example, X character is hypersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't. The term " Speed" normally refers to Combat Speed. There are five types of speed used for VS purposes: Attack Speed, Combat Speed, Reaction Speed, Travel Speed, and Flight Speed. Speed is simply how fast a character can move in a given amount of time. ![]() 3.9 Regarding Travel/Flight Feats and Reactions.3.7 Crossing between Universes and Higher Dimensions. ![]()
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